Sunday, August 1, 2010

ANTI SUMMER SESSION


COULD YOU PLEASE SEND ME SOME MORE
VICTORIA'S SECRETS CATALOGS




ANTI DOING A BONSAI TREE PROJECT TO TEACH THE YOUTH ABOUT NATURE

AND HOW TO CARE FOR PLANTS.







A NEW ART PROJECT IN THE WORKS TO BE FINISHED SOON






THE ANGER CHAMBER ANOTHER PROJECT HANDLED BY ANTI




ARTIST TAKING A BREAK AFTER A SESSION IN THE ANGER CHAMBER




TAKING A REST AT THE LOCAL WATERING HOLE



Tuesday, April 27, 2010

MILITAINMENT, INC.



MILITAINMENT, INC

THESIS

The film shows the converging of the media, corporations, the government, and how they package the war in a glamorous view for people’s pleasurable consumption.

FACTS

1. Pentagon and Military work with the media industry in vast directions.

2. Movies are being made to recruit for the military.

3. The news televised war everyday turning it into a reality show.

4. War is being packaged for pleasurable consumption.

5. Entertainment industry is supporting the war

TRIUNE BRAIN

The limbic brain is affected by the patriotic theme music being used in certain parts of the news, movies, and television commercials.

The war, violence, and destructive images affect the reptilian brain processing thoughts and opinions about the film.

The graphics and designs being used in the media make the mind think and create an interest in the war.

TRENDS

Economic Shift- Politics and war for the cost of oil

Culture Shift- war is televised, making it glamorized instead of bad

Technological- new media devices, weapons, intelligence, used in selling the war

Epistemological- images, thoughts, visions of war shown on television

PRINCIPLES

Emotional- heroism, war, graphics, TV Story

Value Message- America will not stand for terrorism, patriotism

Production Techniques- The filming and editing techniques being used to sell the war

Pacing- scenes of destruction, fast scene transfers, rapid imagery

Ownership- news reporting one side of the story, corporate news, censorship

Individual Meaning- what people make of the media and the war, thoughts, views, and ideas

PERSUASION

Symbols- the use of the US flag in the media, patriotism

Strawman- President Bush will not stand for terrorism

Big Lie- war starspankle banners, clean war

Strength- US will not except defeat

Beautiful People- the use of stars and artist to support the war

Scapegoating- blame the Muslims and insurgents for the war

Cardstacking- blaming the terrorist for the destruction

Diversion- place attention on the terrorist instead of the US military and civilian deaths

Testimonal- news companies using former military officers as anchors


Tuesday, April 20, 2010

SUSTAINABLE NINJAS


video


1. I think getting the proper lighting was one of the difficult parts in the filming.


2. I liked working in a group and working with other peoples ideas.


3. The first lesson was make sure the equipment is functionable. The second is relax when things get stressful. The third was just enjoy the time working on this project.


4. I saw the sustain champlain at work in a few ways: recycling containers, low flow water, motion lighting, car share, and efficient equipment. I learned that this campus is eco-friendly and green.

Sunday, April 18, 2010

MEDIA-MEDS

ART MUSEUM



This picture was from a recent trip to the Philadelphia Art Museum. The museum is full of diffent art from modern to mid-evil, hindu, chinese, japanese, egyptian, muslim, and classical styles. I spent a few hours walking around and photographing different exhibits. There were many techniques of persuasion being used in the different themes and eras of the art. The modern art section was one of my favorite sections because it reminds me of the art that I create.

Saturday, April 17, 2010


AntiArtCo Spring 2010
This project was done last week and was just a little idea I had, so I painted the thought. I will use this concept on a larger outdoor piece of art.... sometime soon. This painting uses illusion on its viewer, it opens the brains thought process and brings out ideas, thoughts, and views. The design is simple yet it is complex. There are techniques of persuasion being used in the graffics to gain the viewers attention and make them focus on the designs. The strawman is definitely a t.o.p. in this art, along with the big lie. I like to let the ideas up to the person looking at the art. When I create the paintings I do not usually have them planned out, so I just build on the ideas that come to mind.
ANTIARTCO SPRING 2010

Anti is busy in between many projects in the multi-media world. There are photo shoots taking place clothing designs, music, and film ideas in the works. These images were made through collaborating a few different art techniques: cartooning, grafitti, street art, and freestyle. The designs are supposed to make a viewer use there brain, using the three major areas: reptillian, limbic, and the neocortex. There is no use of propaganda in this art or is there? Decide for yourself. Is there a thought of the big lie? There could be many uses of different techniques to get a viewer to take interest in or to open their mind too.


Anti Media Meds Spring 2010


ANTIARTCO SPRING 2010



Here is part of a new project that is in the makings over at ANTIARTCO. The designs and concepts have been in the works for a while. These paintings are still in the works, and were put together in early April 2010. There are many ideas to found through-out each of these designs a viewer must relax and spend a little time looking at the art, and find the designs with-in the paintings.


There is much symbolism in the paintings that one might find. I kind of think of the paintings as a playing card with the colors. Also, there are many other design with in, the overall idea was to just freestyle the art and see what happens, build on ideas as you think of them.

I do not find these design to have any corporate themes or ideas, making the art look industrial and structured, keeping the art far from mainstream. The art makes a viewer think when they look at it, then they come up with there own ideas of what is being told through the art.